
While it is a visual novel, the simulation aspects of the title are solid and quite fun. With such high quality art and a solid, if limited soundtrack, one would think that the story/gameplay could potential take a hit in the quality department not so with Sunrider Academy. Not jarring or overly game-breaking, but noticeable. It does not happen all the time, but I noticed it most in some of the more standard areas, like the hallways while you decide where / what you are going to do next. With the generally-rendered, sometimes-drawn backgrounds (that look very nice) having the very well drawn anime-style characters on top of the background can be a bit odd. The highlight to the art well drawn characters help bring the rather comical story to life, though they do seem to not fit in with the backgrounds at times. On top of the solid soundtrack you have some very impressive artwork the static backgrounds are wonderfully rendered or drawn, providing a "lived-in" feel while still being clean and interesting.

My biggest issue is that there does not seem to be enough tracks, but that may be more because I enjoy the tone more-so than an average gamer might.

The soundtrack is interesting but in no way overpowering, think of it like you would the soft hum of background music in a corporate lobby that is designed to both entertain and put a visitor at ease. Those of you that have been around long enough know that I am something of an audio freak where I can nitpick some of the smallest oddities or mishaps.įortunately the music for Sunrider Academy fits right in with the style of art that is used, as well as the overall story. In addition to those aspects, audio is important, especially if there is any form of voice acting (which, in Sunrider Academy's case, there is none), as it needs to keep a reader focused while not overpowering the story. With relatively little gameplay, visual novels absolutely have to impress in both the artwork department and the storyline.

Somewhat outside of the norm for me, I feel that one of the most important aspects of a visual novel is the artwork. Is Sunrider Academy a solid entry into the ever-growing visual novel / simulation genre? Naturally, as Kayto learns more about the club leaders, he finds that they have a pile of issues that only he can deal with. Apparently over the last few years these clubs have been shirking their monetary responsibilities and it is time for the Student Council to step in and manage the clubs and bring them back to some semblance of profitability. Placing you in the shoes of the newly appointed Club Manager, Kayto Shields and your task is to take a handful of troublesome school activity clubs and manage them.
